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July 17, 2008
295 KB
692×716
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Comments: 45
Favourites: 250 [who?]

Views: 3,814 (0 today)
Downloads: 95 (0 today)

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Creative Commons License
Some rights reserved. This work is licensed under a
Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
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:iconleojr:
66.67%, ~10 hr range, Photoshop, Wacom.
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:iconjboweruk:
As a lover of dragons (not in that way) I can only say this is AWESOME!!!! He looks so wise and majestic, typical dragon traits (specially the golds).

5/5 and faved
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:iconleojr:
~LeoJr Jan 14, 2012  Professional Digital Artist
:)
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:iconlenica:
~Lenica Jun 21, 2011  Student Photographer
Can I use this dragons in one of my storied I'm about to write?
That would be wonderful :)
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:iconleojr:
~LeoJr Jan 26, 2011  Professional Digital Artist
thanks
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:icondiseux:
:wow: Incredible eyes, shading and scales! The scales must have taken forever xD
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:iconoceanafields:
Beautifu! I would like to sculpt that! So pretty. Nicey nice.
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:iconajder:
very nice design, and the colore scheme works wonders too. scales are neat and they look nice and natural...

but what I'm most impressed by in this pic is the angle you managed to position the head at... it's not an easy angle as far as I'm concerned... been trying to get that angle for some time with little success. I defenetly have something to learn from this pic.

anyways very nice design... keep up the great work.
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:iconleojr:
~LeoJr Jan 31, 2009  Professional Digital Artist
Well, thanks! Glad you like it.

Don't know how helpful it is, but you might want to take a look at the process : [link]
The main thing is to keep practicing and practicing. It gets ya places!
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:iconajder:
I must say... the progress pics... sort of confuse me...

you made the volumes then added the basic outline... then you lost me... filled the entire outline in a really dark colore, then began adding blurry colores... it's fascinating how you go from such a blurry aspect to the nice smouth and clear view on the last step... but, I'm having problems understanding how you go about using this technick.

I always just added a base colore under the outlines... usually a dark colore, then would begin playing with dodge and burn over the dark basecolore to give the figure some volume, applying secondary patches of colore hereand there, or lighting.

your technick is very interesting... but I wouldn't know where to start with it...
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